Interview: Gyre: Nova State’s Dwayne Rudy
Including crafting, bio-steampunk, and procedural locations/content in a dynamically created narrative, Evodant Interactive’s Gyre: Nova State has a Kickstarter campaign running and a unique claim to fame with the Toska Polynarrative Engine™ driving the game’s storyline. With a team that includes veteran devs from across the industry, I checked in with CEO/CTO Dwayne Rudy on the world the studio is creating and the technology behind the project.